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Add draggability to topology graph nodes
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parent
705aa32e73
commit
14a5433a70
@ -106,7 +106,7 @@ const GraphLink = ({
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const sourceAngle = getAngleFromPoints(source, target);
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const sourcePosition = getPosition(sourceAngle, positions, source);
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const targetAngle = getAngleFromPoints(target, source);
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const targetPosition = getPosition(targetAngle, positions, target, true);
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const targetPosition = getPosition(targetAngle, positions, target); //, true);
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const arrowAngle = getAngleFromPoints(sourcePosition, targetPosition);
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return (
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@ -45,7 +45,8 @@ const HeartCircle = styled.circle`
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const GraphNode = ({
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data,
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size
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size,
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onDragStart
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}) => {
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const {
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@ -79,9 +80,17 @@ const GraphNode = ({
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};
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// const titleBbBox = {x:100, y: 30 - halfHeight};
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const onStart = (evt) => {
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evt.preventDefault();
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onDragStart(evt, data.id);
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};
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return (
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<g transform={`translate(${data.x}, ${data.y})`}>
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<g
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transform={`translate(${data.x}, ${data.y})`}
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onMouseDown={onStart}
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onTouchStart={onStart}
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>
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<StyledShadowRect
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x={-halfWidth}
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y={3-halfHeight}
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@ -133,7 +142,8 @@ const GraphNode = ({
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GraphNode.propTypes = {
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data: React.PropTypes.object.isRequired,
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size: PropTypes.Size,
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onDragStart: React.PropTypes.func,
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size: PropTypes.Size
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};
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module.exports = GraphNode;
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@ -38,37 +38,39 @@ const createSimulation = (
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const nodeRadius = rectRadius(nodeSize);
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return d3.forceSimulation(mappedNodes)
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.force('link', d3.forceLink(mappedLinks).id(d => d.id))
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.force('collide', d3.forceCollide(nodeRadius))
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.force('center', d3.forceCenter(width/2, height/2))
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.on('tick', onTick)
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.on('end', onEnd);
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return ({
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simulation: d3.forceSimulation(mappedNodes)
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.force('link', d3.forceLink(mappedLinks).id(d => d.id))
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.force('collide', d3.forceCollide(nodeRadius))
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.force('center', d3.forceCenter(width/2, height/2))
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.on('tick', onTick)
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.on('end', onEnd),
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nodes: mappedNodes,
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links: mappedLinks
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});
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};
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// TODO we need to kill the previous simulation
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const updateSimulation = (
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simulation,
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nodes,
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links,
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nextNodes,
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nextLinks,
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simNodes,
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simLinks,
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nodeSize,
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svgSize,
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onTick,
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onEnd
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) => {
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// want to copy all the existing nodes that we still need and freeze them
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// want to copy all the existing links we still need
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// if we have any new nodes / links, we should add them
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// this is going to be messy!!! maybe not so much!!! :D <3
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const mappedNodes = nextNodes.map((nextNode, index) => {
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const node = nodes.reduce((acc, n, i) =>
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nextNode.id === n.id ? n : acc ? null : acc);
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return node ? {
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id: node.id,
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fx: node.x,
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fy: node.y,
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const simNode = simNodes.reduce((acc, n, i) => {
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return nextNode.id === n.id ? n : acc;
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}, null);
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return simNode ? {
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id: simNode.id,
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// fx: simNode.x,
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// fy: simNode.y,
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index: index
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} : {
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id: nextNode.id,
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@ -77,11 +79,12 @@ const updateSimulation = (
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});
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const mappedLinks = nextLinks.map((nextLink, index) => {
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const link = links.reduce((acc, l, i) =>
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nextLink.source === l.source && nextLink.target === l.target ?
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l : acc ? null : acc);
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return link ? {
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...link
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const simLink = simLinks.reduce((acc, l, i) => {
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return nextLink.source === l.source && nextLink.target === l.target ?
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l : acc;
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}, {});
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return simLink ? {
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...simLink
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} : {
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...nextLink
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};
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@ -94,12 +97,16 @@ const updateSimulation = (
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const nodeRadius = rectRadius(nodeSize);
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return d3.forceSimulation(mappedNodes)
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.force('link', d3.forceLink(mappedLinks).id(d => d.id))
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.force('collide', d3.forceCollide(nodeRadius))
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.force('center', d3.forceCenter(width/2, height/2))
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.on('tick', onTick)
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.on('end', onEnd);
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return ({
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simulation: d3.forceSimulation(mappedNodes)
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.force('link', d3.forceLink(mappedLinks).id(d => d.id))
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.force('collide', d3.forceCollide(nodeRadius))
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.force('center', d3.forceCenter(width/2, height/2))
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.on('tick', onTick)
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.on('end', onEnd),
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nodes: mappedNodes,
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links: mappedLinks
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});
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};
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module.exports = {
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@ -29,6 +29,12 @@ const svgSize = {
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height: 860
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};
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let dragInfo = {
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dragging: false,
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nodeId: null,
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position: null
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};
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class TopologyGraph extends React.Component {
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componentWillMount() {
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@ -38,15 +44,17 @@ class TopologyGraph extends React.Component {
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links
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} = this.props.data;
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const simulation = createSimulation(
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const simulationData = createSimulation(
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nodes,
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links,
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nodeSize,
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svgSize,
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() => this.forceUpdate(),
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() => this.forceUpdate()
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svgSize//,
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//() => this.forceUpdate(),
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//() => this.forceUpdate()
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);
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const simulation = simulationData.simulation;
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const n = Math.ceil(
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Math.log(
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simulation.alphaMin()) / Math.log(
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@ -55,9 +63,7 @@ class TopologyGraph extends React.Component {
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simulation.tick();
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}
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this.setState({
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simulation: simulation
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});
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this.setState(simulationData);
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}
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componentWillReceiveProps(nextProps) {
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@ -68,33 +74,34 @@ class TopologyGraph extends React.Component {
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// otherwise, redo them bitches = by what I mean to update the simulation
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// try freezing exisiting ones... then adding another
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const {
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nodes: simNodes,
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links: simLinks
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} = this.state;
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const {
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nodes: nextNodes,
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links: nextLinks
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} = nextProps.data;
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const {
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nodes,
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links
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} = this.props.data;
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// this is tmp for the compare above
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if(nextNodes.length !== nodes.length || nextLinks.length !== links.length) {
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if(nextNodes.length !== simNodes.length ||
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nextLinks.length !== simLinks.length) {
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const simulation = this.state.simulation;
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const nextSimulation = updateSimulation(
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const nextSimulationData = updateSimulation(
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simulation,
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nodes,
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links,
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nextNodes,
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nextLinks,
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simNodes,
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simLinks,
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nodeSize,
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svgSize,
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() => this.forceUpdate(),
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() => this.forceUpdate()
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);
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this.setState({
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simulation: nextSimulation
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});
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const nextSimulation = nextSimulationData.simulation;
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// console.log('nextSimulationData.nodes = ', nextSimulationData.nodes);
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const n = Math.ceil(
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Math.log(
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@ -103,6 +110,13 @@ class TopologyGraph extends React.Component {
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for (var i = 0; i < n; ++i) {
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nextSimulation.tick();
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}
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/*this.state.simulation.nodes().forEach((node, index) => {
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delete node.fx;
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delete node.fy;
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});*/
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this.setState(nextSimulationData);
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}
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}
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@ -113,27 +127,81 @@ class TopologyGraph extends React.Component {
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links
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} = this.props.data;
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const simulationNodes = this.state.simulation.nodes();
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const simulationNodes = this.state.nodes;
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const simulationNode = (nodeId) =>
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simulationNodes.reduce((acc, simNode, index) => {
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return simNode.id === nodeId ? simNode : acc;
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}, {});
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const nodesData = nodes.map((node, index) => ({
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...node,
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...simulationNodes.reduce((acc, simNode, index) =>
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simNode.id === node.id ? simNode : acc)
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...simulationNode(node.id)
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}));
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const linksData = links.map((link, index) => ({
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source: simulationNodes.reduce((acc, simNode, index) =>
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simNode.id === link.source ? simNode : acc),
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target: simulationNodes.reduce((acc, simNode, index) =>
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simNode.id === link.target ? simNode : acc)
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source: simulationNode(link.source),
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target: simulationNode(link.target)
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}));
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const onDragStart = (evt, nodeId) => {
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// it's this node's position that we'll need to update
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dragInfo.dragging = true;
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dragInfo.nodeId = nodeId;
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dragInfo.position = {
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x: evt.clientX,
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y: evt.clientY
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};
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};
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const onDragMove = (evt) => {
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if(dragInfo.dragging) {
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const offset = {
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x: evt.clientX - dragInfo.position.x,
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y: evt.clientY - dragInfo.position.y
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};
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const dragNodes = simulationNodes.map((simNode, index) => {
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if(simNode.id === dragInfo.nodeId) {
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return ({
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...simNode,
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x: simNode.x + offset.x,
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y: simNode.y + offset.y,
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});
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}
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return ({
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...simNode
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});
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});
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this.setState({
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nodes: dragNodes
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});
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dragInfo.position = {
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x: evt.clientX,
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y: evt.clientY
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};
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}
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};
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const onDragEnd = (evt) => {
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dragInfo = {
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dragging: false,
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nodeId: null,
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position: null
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};
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};
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const renderedNodes = nodesData.map((n, index) => (
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<GraphNode
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key={index}
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data={n}
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index={index}
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size={nodeSize}
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onDragStart={onDragStart}
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/>
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));
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@ -147,7 +215,13 @@ class TopologyGraph extends React.Component {
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));
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return (
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<StyledSvg>
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<StyledSvg
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onMouseMove={onDragMove}
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onTouchMove={onDragMove}
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onMouseUp={onDragEnd}
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onTouchEnd={onDragEnd}
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onTouchCancel={onDragEnd}
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>
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<g>
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{renderedNodes}
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</g>
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